{"id":455086,"date":"2024-01-26T11:25:57","date_gmt":"2024-01-26T17:25:57","guid":{"rendered":"https:\/\/www.destructoid.com\/?p=455086"},"modified":"2024-01-26T11:26:03","modified_gmt":"2024-01-26T17:26:03","slug":"make-sure-to-change-this-rollback-setting-in-tekken-8-asap","status":"publish","type":"post","link":"https:\/\/www.destructoid.com\/make-sure-to-change-this-rollback-setting-in-tekken-8-asap\/","title":{"rendered":"Make sure to change this rollback setting in Tekken 8 ASAP"},"content":{"rendered":"\n<p>A good connection is key to playing fighting games online. And you might want to change your rollback netcode setting in <em>Tekken 8 <\/em>ASAP, to ensure you&#8217;ve got the most responsive option available.<\/p>\n\n\n\n<p><em><a href=\"https:\/\/store.steampowered.com\/app\/1778820\/TEKKEN_8\/\" target=\"_blank\" rel=\"noreferrer noopener\">Tekken 8<\/a> <\/em>utilizes rollback netcode, a version of fighting game netcode that&#8217;s essentially predictive. There are a lot of explainers about it online, but essentially, it&#8217;s a net-positive for the community that more games adopt it. <em>Tekken 8 <\/em>has specific settings for it though, and one in particular determines how &#8220;fluid&#8221; your rollback is.<\/p>\n\n\n\n<p>You&#8217;ll want to ensure your rollback setting is set to <strong>Prioritize Response<\/strong>. While &#8220;Prioritize Fluidity&#8221; reduces any frame skipping, creating a potentially smoother visual experience, the responsiveness will aim to have better input response. Basically, your button slamming will be closer to what it should be. And that&#8217;s what we want!<\/p>\n\n\n\n<h2 id=\"h-how-to-change-your-rollback-setting-in-tekken-8\">How to change your rollback setting in <em>Tekken 8<\/em><\/h2>\n\n\n\n<p>From the start menu, make your way down and towards the Options setting, trying not to get distracted by the bare-chested Kazuya Mishima on the way there.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"640\" height=\"360\" src=\"https:\/\/www.destructoid.com\/wp-content\/uploads\/2024\/01\/Tekken8_RollbackOptions_012624.jpg?w=640&#038;resize=640%2C360\" alt=\"\" class=\"wp-image-455097\" data-recalc-dims=\"1\"\/><figcaption class=\"wp-element-caption\">Screenshot by Destructoid<\/figcaption><\/figure>\n\n\n\n<p>Then, flip over to the Game Option Settings tab. This is where your goal is hiding.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"640\" height=\"360\" src=\"https:\/\/www.destructoid.com\/wp-content\/uploads\/2024\/01\/Tekken8_RollbackMenu_012624.jpg?w=640&#038;resize=640%2C360\" alt=\"\" class=\"wp-image-455094\" data-recalc-dims=\"1\"\/><figcaption class=\"wp-element-caption\">Screenshot by Destructoid<\/figcaption><\/figure>\n\n\n\n<p>Once again summoning a strength of will to stay focused on the task at hand, navigate down to Rollback Setting in <em>Tekken 8 <\/em>and flip it over to <strong>Prioritize Response<\/strong>. Bam. Now you can gaze into Kazuya&#8217;s ey- I mean, play online with responsiveness in the priority. Yup. That&#8217;s what this guide was about.<\/p>\n\n\n\n<figure class=\"is-layout-flex wp-block-gallery-1 wp-block-gallery has-nested-images columns-default is-cropped\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"640\" height=\"360\" data-id=\"455095\"  src=\"https:\/\/www.destructoid.com\/wp-content\/uploads\/2024\/01\/Tekken8_RollbackOpt1_012624.jpg?resize=640%2C360\" alt=\"\" class=\"wp-image-455095\" data-recalc-dims=\"1\"\/><figcaption class=\"wp-element-caption\">Screenshot by Destructoid<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"640\" height=\"360\" data-id=\"455096\"  src=\"https:\/\/www.destructoid.com\/wp-content\/uploads\/2024\/01\/Tekken8_RollbackOpt2_012624.jpg?resize=640%2C360\" alt=\"\" class=\"wp-image-455096\" data-recalc-dims=\"1\"\/><figcaption class=\"wp-element-caption\">Screenshot by Destructoid<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<p>Enjoy your <a href=\"https:\/\/www.destructoid.com\/is-tekken-8-crossplay-explained\/\" target=\"_blank\" rel=\"noreferrer noopener\">online<\/a> <em>Tekken 8 <\/em>play with this rollback setting locked in. It should make things easier, especially for those playing across great distances and hoping to still hit their links.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Make online fights a little more responsive.<\/p>\n","protected":false},"author":808,"featured_media":412447,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"article_type":"","ub_ctt_via":"","_mi_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"apple_news_api_created_at":"","apple_news_api_id":"","apple_news_api_modified_at":"","apple_news_api_revision":"","apple_news_api_share_url":"","apple_news_coverimage":0,"apple_news_coverimage_caption":"","apple_news_is_hidden":false,"apple_news_is_paid":false,"apple_news_is_preview":false,"apple_news_is_sponsored":false,"apple_news_maturity_rating":"","apple_news_metadata":"\"\"","apple_news_pullquote":"","apple_news_pullquote_position":"","apple_news_slug":"","apple_news_sections":"[]","apple_news_suppress_video_url":false,"apple_news_use_image_component":false},"categories":[21983],"tags":[232,21956,21822],"internal-label":[24256,22872],"invoiceable_action":[23730],"article_type":[23118],"coauthors":[{"id":808,"display_name":"Eric Van Allen","user_nicename":"ericvanallen"}],"acf":[],"featured_image_src":"https:\/\/www.destructoid.com\/wp-content\/uploads\/2023\/10\/Tekken-8-details.jpg?fit=1200%2C675","author_info":{"display_name":"Eric Van Allen","author_link":"https:\/\/www.destructoid.com\/author\/ericvanallen\/"},"apple_news_notices":[],"jetpack_featured_media_url":"https:\/\/www.destructoid.com\/wp-content\/uploads\/2023\/10\/Tekken-8-details.jpg?fit=1200%2C675","_links":{"self":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts\/455086"}],"collection":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/users\/808"}],"replies":[{"embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/comments?post=455086"}],"version-history":[{"count":1,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts\/455086\/revisions"}],"predecessor-version":[{"id":455100,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts\/455086\/revisions\/455100"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/media\/412447"}],"wp:attachment":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/media?parent=455086"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/categories?post=455086"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/tags?post=455086"},{"taxonomy":"internal-label","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/internal-label?post=455086"},{"taxonomy":"invoiceable_action","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/invoiceable_action?post=455086"},{"taxonomy":"article_type","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/article_type?post=455086"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/coauthors?post=455086"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}