{"id":453991,"date":"2024-01-24T14:09:03","date_gmt":"2024-01-24T20:09:03","guid":{"rendered":"https:\/\/www.destructoid.com\/?p=453991"},"modified":"2024-01-24T14:09:09","modified_gmt":"2024-01-24T20:09:09","slug":"rotten-flesh-a-new-unique-horror-game-is-sadly-too-annoying-to-finish","status":"publish","type":"post","link":"https:\/\/www.destructoid.com\/rotten-flesh-a-new-unique-horror-game-is-sadly-too-annoying-to-finish\/","title":{"rendered":"Rotten Flesh, a new unique horror game, is sadly too annoying to finish"},"content":{"rendered":"\n<p>Every so often, a game comes along with an amazing elevator pitch but as soon as you jump into it, it becomes obvious why it&#8217;s a bad idea. <\/p>\n\n\n\n<p>We&#8217;re all capable of <em>well-meaning<\/em> bad ideas, and <em><a href=\"https:\/\/www.destructoid.com\/horror-game-developer-steelkrill-announces-psx-style-cosmic-horror-game-rotten-flesh\/\" target=\"_blank\" rel=\"noreferrer noopener\">Rotten Flesh<\/a> <\/em>is one of them. It features a concept that blends genuinely terrifying cosmic horror with a gimmick that should have never made it this far. You find yourself in a strange underground sewer (at least for as long as I played) and complete typical <em>Resident Evil<\/em>-style environmental puzzles (it&#8217;s even got a typewriter to save!). Your objective? To find your dog, named Roy.<\/p>\n\n\n\n<p>To locate the right direction to travel in (even with a lantern it&#8217;s quite dark) you need to call out for Roy who&#8217;ll bark back in response. As an experiment for how terrible of a gameplay mechanic this is, try yelling out Roy five times right now: I&#8217;ll wait! I&#8217;d do it too but I live in an apartment, and as a society, we have rules.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Rotten Flesh - Official Announcement Game Trailer 2023 (Cosmic Horror Game)\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/i8roaSQZPSI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>Raising your voice like this to your dog is annoying in real life and it gets no better when you&#8217;re dealing with a microphone on a controller or <a href=\"https:\/\/www.destructoid.com\/steam-deck-hub-everything-you-need-in-one-place\/\" target=\"_blank\" rel=\"noreferrer noopener\">the Steam Deck<\/a> or your laptop that&#8217;s actually hooked up to a monitor and sits under your desk. <\/p>\n\n\n\n<p>You can avoid some of these problems by pressing a button for your main character to do the yelling for you, but that takes away a key component of the game&#8217;s identity. The aim was to make a sound-inspired game. On that front, we have an amazingly unpleasant title. <\/p>\n\n\n\n<p>It&#8217;s also worth mentioning how tiring it is to keep yelling for Roy when you&#8217;re lost. I&#8217;d rather use any of my other main means of communication, even eye-tracking as the game<em> <a href=\"https:\/\/www.destructoid.com\/before-your-eyes-is-a-must-play-game-opinion-indies-2021\/\" target=\"_blank\" rel=\"noreferrer noopener\">Before Your Eyes<\/a><\/em> does beautifully, than yell at my game. <\/p>\n\n\n\n<p>There&#8217;ll be some who enjoy this title and its uniqueness. I generally like idiosyncratic titles. Give me an FMV or unique indie any day. But not <em>Rotten Flesh<\/em>. He&#8217;s not a good boy. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Roy?<\/p>\n","protected":false},"author":855,"featured_media":454078,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"article_type":"","ub_ctt_via":"","_mi_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"apple_news_api_created_at":"","apple_news_api_id":"","apple_news_api_modified_at":"","apple_news_api_revision":"","apple_news_api_share_url":"","apple_news_coverimage":0,"apple_news_coverimage_caption":"","apple_news_is_hidden":false,"apple_news_is_paid":false,"apple_news_is_preview":false,"apple_news_is_sponsored":false,"apple_news_maturity_rating":"","apple_news_metadata":"\"\"","apple_news_pullquote":"","apple_news_pullquote_position":"","apple_news_slug":"","apple_news_sections":"\"\"","apple_news_suppress_video_url":false,"apple_news_use_image_component":false},"categories":[1],"tags":[],"internal-label":[],"invoiceable_action":[23730],"article_type":[23115],"coauthors":[{"id":855,"display_name":"Smangaliso Simelane","user_nicename":"smangaliso-simelane"}],"acf":[],"featured_image_src":"https:\/\/www.destructoid.com\/wp-content\/uploads\/2024\/01\/Rotten-Flesh-a-new-unique-horror-game-is-sadly-too-annoying-to-finish.jpg?fit=1200%2C675","author_info":{"display_name":"Smangaliso Simelane","author_link":"https:\/\/www.destructoid.com\/author\/smangaliso-simelane\/"},"apple_news_notices":[],"jetpack_featured_media_url":"https:\/\/www.destructoid.com\/wp-content\/uploads\/2024\/01\/Rotten-Flesh-a-new-unique-horror-game-is-sadly-too-annoying-to-finish.jpg?fit=1200%2C675","_links":{"self":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts\/453991"}],"collection":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/users\/855"}],"replies":[{"embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/comments?post=453991"}],"version-history":[{"count":4,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts\/453991\/revisions"}],"predecessor-version":[{"id":454094,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts\/453991\/revisions\/454094"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/media\/454078"}],"wp:attachment":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/media?parent=453991"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/categories?post=453991"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/tags?post=453991"},{"taxonomy":"internal-label","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/internal-label?post=453991"},{"taxonomy":"invoiceable_action","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/invoiceable_action?post=453991"},{"taxonomy":"article_type","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/article_type?post=453991"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/coauthors?post=453991"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}