{"id":453824,"date":"2024-01-24T13:12:51","date_gmt":"2024-01-24T19:12:51","guid":{"rendered":"https:\/\/www.destructoid.com\/?p=453824"},"modified":"2024-01-24T13:12:57","modified_gmt":"2024-01-24T19:12:57","slug":"how-to-save-in-enshrouded-can-you-save-your-progress","status":"publish","type":"post","link":"https:\/\/www.destructoid.com\/how-to-save-in-enshrouded-can-you-save-your-progress\/","title":{"rendered":"How to save in Enshrouded &#8211; can you save your progress?"},"content":{"rendered":"\n<p>Modern games handle progress in varying ways. Some use save points, others are permadeath and run-based. <em>Enshrouded<\/em> does things a little differently if you&#8217;ve never played a survival game before, which can fool you into thinking you\u2019ve lost progress. <\/p>\n\n\n\n<h2 id=\"h-does-enshrouded-save-your-progress\">Does <em>Enshrouded <\/em>save your progress?<\/h2>\n\n\n\n<p>When you first reach the outdoors in Enshrouded, you&#8217;ll see a red light in the distance. The natural inclination is to journey there directly first, but if you try you&#8217;ll fall down a mountain. Hence, you&#8217;ll have to navigate some ruins first. <\/p>\n\n\n\n<p>Die along the way, and you&#8217;ll find yourself back at the beginning. However, if you make it through the sinuous pathway and decide to call it a day, you may find yourself wondering where to save your progress. Alternatively, you could die shortly after entering the ruins. You&#8217;ll respawn outside the ruins, ready to try again with your surviving gear intact. <\/p>\n\n\n\n<p>Did you make it to the end of the first ruins and still then die, or decide to take a break? Rest assured, all is not lost. <strong>There is a Return Beacon at the entrance to the ruins and it contains all your gear.<\/strong> Grab your stuff and you&#8217;re good to go. There is no need to physically save your game, and in fact, the option isn&#8217;t there at all. <\/p>\n\n\n\n<p><strong>It&#8217;ll take less than an hour or so after beginning the whole thing, but you&#8217;ll eventually gain the ability to create flame altars where you will respawn with your gear<\/strong> <strong>and character upgrades<\/strong>. Treat the movable flame altars like hubs where you can recoup and re-strategize after a loss. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"640\" height=\"360\" src=\"https:\/\/www.destructoid.com\/wp-content\/uploads\/2024\/01\/resting-enshrouded.jpg?w=640&#038;resize=640%2C360\" alt=\"resting in enshrouded\" class=\"wp-image-453857\" data-recalc-dims=\"1\"\/><figcaption class=\"wp-element-caption\">Screenshot by Destructoid.<\/figcaption><\/figure><\/div>\n\n\n<h2 id=\"h-what-happens-when-you-die-in-enshrouded\">What happens when you die in Enshrouded<\/h2>\n\n\n\n<p>When you die at first, you\u2019ll be thrown a little behind where you currently are. This doesn&#8217;t mean you need to start all over.<\/p>\n\n\n\n<p>Enemies will resurrect but you\u2019ll be fine because you also have your weapons and the rest of your gear which is a huge plus. Progress far enough and you&#8217;ll be able to create a flame altar where you respawn after dying.<\/p>\n\n\n\n<p>You can also extinguish your flame which will leave you at risk of the Shroud in addition to attacks. Furthermore, your items placed will be lost.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"640\" height=\"360\" src=\"https:\/\/www.destructoid.com\/wp-content\/uploads\/2024\/01\/Enshrouded-First-Base.png?w=640&#038;resize=640%2C360\" alt=\"Best place to build your first base in Enshrouded\" class=\"wp-image-453649\" data-recalc-dims=\"1\"\/><\/figure><\/div>\n\n\n<h2 id=\"h-does-enshrouded-have-permadeath\">Does <em>Enshrouded <\/em>have permadeath?<\/h2>\n\n\n\n<p>It appears you can&#8217;t permanently die in<em> Enshrouded<\/em>. Yes, you can lose all your gear which would feel like a restart if you did it early enough but in every situation, you&#8217;re respawning not dying permanently. <\/p>\n\n\n\n<p><em>Enshrouded<\/em> doesn&#8217;t make the effects of dying too bad, which gives you the chance to explore without too much anxiety. Don&#8217;t be afraid to die &#8211; the consequences won&#8217;t ruin your playthrough.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Death doesn&#8217;t have obvious outcomes.<\/p>\n","protected":false},"author":855,"featured_media":453948,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"article_type":"","ub_ctt_via":"","_mi_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"apple_news_api_created_at":"","apple_news_api_id":"","apple_news_api_modified_at":"","apple_news_api_revision":"","apple_news_api_share_url":"","apple_news_coverimage":0,"apple_news_coverimage_caption":"","apple_news_is_hidden":false,"apple_news_is_paid":false,"apple_news_is_preview":false,"apple_news_is_sponsored":false,"apple_news_maturity_rating":"","apple_news_metadata":"\"\"","apple_news_pullquote":"","apple_news_pullquote_position":"","apple_news_slug":"","apple_news_sections":"[]","apple_news_suppress_video_url":false,"apple_news_use_image_component":false},"categories":[21983],"tags":[24356,232,21956],"internal-label":[22869,24255],"invoiceable_action":[23730],"article_type":[23118],"coauthors":[{"id":855,"display_name":"Smangaliso Simelane","user_nicename":"smangaliso-simelane"}],"acf":[],"featured_image_src":"https:\/\/www.destructoid.com\/wp-content\/uploads\/2024\/01\/shroud-fire-standing.jpeg?fit=1200%2C675","author_info":{"display_name":"Smangaliso Simelane","author_link":"https:\/\/www.destructoid.com\/author\/smangaliso-simelane\/"},"apple_news_notices":[],"jetpack_featured_media_url":"https:\/\/www.destructoid.com\/wp-content\/uploads\/2024\/01\/shroud-fire-standing.jpeg?fit=1200%2C675","_links":{"self":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts\/453824"}],"collection":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/users\/855"}],"replies":[{"embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/comments?post=453824"}],"version-history":[{"count":13,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts\/453824\/revisions"}],"predecessor-version":[{"id":454043,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts\/453824\/revisions\/454043"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/media\/453948"}],"wp:attachment":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/media?parent=453824"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/categories?post=453824"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/tags?post=453824"},{"taxonomy":"internal-label","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/internal-label?post=453824"},{"taxonomy":"invoiceable_action","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/invoiceable_action?post=453824"},{"taxonomy":"article_type","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/article_type?post=453824"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/coauthors?post=453824"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}