{"id":448050,"date":"2024-01-10T11:08:26","date_gmt":"2024-01-10T17:08:26","guid":{"rendered":"https:\/\/www.destructoid.com\/?p=448050"},"modified":"2024-01-10T11:08:32","modified_gmt":"2024-01-10T17:08:32","slug":"forza-motorsport-promises-massive-improvements-2024-key-areas","status":"publish","type":"post","link":"https:\/\/www.destructoid.com\/forza-motorsport-promises-massive-improvements-2024-key-areas\/","title":{"rendered":"Forza Motorsport promises massive improvements for 2024 in three key areas"},"content":{"rendered":"\n<p>Everyone knows by now that <a href=\"https:\/\/www.destructoid.com\/forza-motorsport-known-issues-launch-turn-10-bugs-fixes\/\"><em>Forza Motorsport<\/em> launched in a less-than-stellar state<\/a> in October last year. Developer Turn 10 has since pulled up its sleeves in the interim, delivering a series of solid updates over the last few months, but the best is yet to come.<\/p>\n\n\n\n<p>At the very least, <a href=\"https:\/\/forza.net\/news\/forza-motorsport-community-update-3\" target=\"_blank\" rel=\"noreferrer noopener\">that&#8217;s what Turn 10 itself claims<\/a> in its latest development roundup. The studio is planning major revisions to three areas of <em>Forza Motorsport<\/em>&#8216;s gameplay: the car progression system, AI, and race regulations. These should be getting revamped &#8220;in the coming months,&#8221; though the extent of the changes isn&#8217;t clear.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" loading=\"lazy\" width=\"640\" height=\"360\" src=\"https:\/\/www.destructoid.com\/wp-content\/uploads\/2024\/01\/Forza-Motorsport-Pagani-Racing-Pic.jpg?resize=640%2C360\" alt=\"\" class=\"wp-image-448052\" data-recalc-dims=\"1\"\/><figcaption class=\"wp-element-caption\">Image via Turn 10<\/figcaption><\/figure>\n\n\n\n<h2 id=\"h-turn-10-aims-to-continue-improving-forza-motorsport-in-2024\">Turn 10 aims to continue improving Forza Motorsport in 2024<\/h2>\n\n\n\n<p>Naturally, Turn 10&#8217;s window into what&#8217;s going on behind the scenes with <em>Forza Motorsport<\/em> is great news. All three of the major gameplay aspects the studio highlighted do indeed need further revisions, with car progression, in particular, being a bit of a sore spot from day one.<\/p>\n\n\n\n<p>&#8220;Addressing [the feedback on car progression] is a top priority for the team going into 2024, however it will take some time to properly evaluate options, make the necessary code changes, and thoroughly test those code changes,&#8221; notes the blog. <\/p>\n\n\n\n<p>Additionally, Turn 10 has seemingly reached out to experienced community members for help with <em>Forza Motorsport<\/em>&#8216;s implementation of race regulations: &#8220;It\u2019s important that we capture all the data that we can about a race when FRR rulings happen in error, so over the next few months, we will be working with some long-time competitive Motorsport players to gather direct telemetry from them while they\u2019re playing.&#8221;<\/p>\n\n\n\n<p>As for the game&#8217;s sometimes shoddy AI, improvements should be dropping in soon: &#8220;We understand how important it is to have fair and competitive AI in Motorsport and our top priorities in early 2024 are addressing overly aggressive AI, while also getting a cleaner race start into turn 1 where many of the issues above most severely manifest and impact players.&#8221;<\/p>\n\n\n\n<p>Great news across the board, but perhaps telling that not a word was said about <a href=\"https:\/\/www.destructoid.com\/forza-motorsports-next-track-is-the-legendary-hockenheim\/\" target=\"_blank\" rel=\"noreferrer noopener\"><em>Forza Motorsport<\/em>&#8216;s reliance on FOMO and timed events<\/a>. Timed unlocks are unlikely to be changed anytime soon, of course, but if Turn 10 can deliver on all three of the frontlines promised, then the player base should have a far superior product at hand, regardless.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Is it gonna pan out, though?<\/p>\n","protected":false},"author":872,"featured_media":448051,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"article_type":"","ub_ctt_via":"","_mi_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"apple_news_api_created_at":"","apple_news_api_id":"","apple_news_api_modified_at":"","apple_news_api_revision":"","apple_news_api_share_url":"","apple_news_coverimage":0,"apple_news_coverimage_caption":"","apple_news_is_hidden":false,"apple_news_is_paid":false,"apple_news_is_preview":false,"apple_news_is_sponsored":false,"apple_news_maturity_rating":"","apple_news_metadata":"\"\"","apple_news_pullquote":"","apple_news_pullquote_position":"","apple_news_slug":"","apple_news_sections":"\"\"","apple_news_suppress_video_url":false,"apple_news_use_image_component":false},"categories":[1],"tags":[831,478,9583],"internal-label":[22872,24255],"invoiceable_action":[23725],"article_type":[23116],"coauthors":[{"id":872,"display_name":"Filip Galekovic","user_nicename":"filip-galekovic"}],"acf":[],"featured_image_src":"https:\/\/www.destructoid.com\/wp-content\/uploads\/2024\/01\/Forza-Motorsport-Buick-Racing-Pic.jpg?fit=1200%2C675","author_info":{"display_name":"Filip Galekovic","author_link":"https:\/\/www.destructoid.com\/author\/filip-galekovic\/"},"apple_news_notices":[],"jetpack_featured_media_url":"https:\/\/www.destructoid.com\/wp-content\/uploads\/2024\/01\/Forza-Motorsport-Buick-Racing-Pic.jpg?fit=1200%2C675","_links":{"self":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts\/448050"}],"collection":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/users\/872"}],"replies":[{"embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/comments?post=448050"}],"version-history":[{"count":7,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts\/448050\/revisions"}],"predecessor-version":[{"id":448155,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/posts\/448050\/revisions\/448155"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/media\/448051"}],"wp:attachment":[{"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/media?parent=448050"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/categories?post=448050"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/tags?post=448050"},{"taxonomy":"internal-label","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/internal-label?post=448050"},{"taxonomy":"invoiceable_action","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/invoiceable_action?post=448050"},{"taxonomy":"article_type","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/article_type?post=448050"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.destructoid.com\/wp-json\/wp\/v2\/coauthors?post=448050"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}