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Tag: Interview

Armored Core 6 devs share how assembly lies at the core of the mech action

Every mission in Armored Core VI  Fires of Rubicon throws something new at you. Whether it be a special scenario, challenging…

By Eric Van Allen 25 July 2023
 
Citizen Sleeper 2 interview: Using stress to take the story further into the stars

How to find new life in space again Citizen Sleeper was one of the biggest surprises of last year for me….

By Eric Van Allen 18 July 2023
 
Ghost Trick’s developers talk music, challenges, and how a cult classic got its revival

One long night 2011’s Ghost Trick: Phantom Detective feels like it’s always been a bit of an oddball. The DS…

By Eric Van Allen 17 June 2023
 
Atari CEO Wade Rosen talks preservation, Web3, and the future of retro

Have you played Atari today? Atari is a company that has almost always been mired in problems. Before the Atari…

By Zoey Handley 14 June 2023
 
Shining the light on Shadowman: Darque Legacy with Clinton McCleary

The upside of Deadside Reviewing Nightdive’s fantastic port of 1999’s Shadow Man back in (checks watch) 2021 was a pretty…

By Zoey Handley 3 June 2023
 
The Disgaea series is going back to basics with Vows of the Virtueless

An interview with Shunsuke Minowa Two-thousand and three was an absolute banger of a year for the video game industry….

By CJ Andriessen 25 May 2023
 
Love, pain, and hotties: Game devs talk about what makes digital dating tick

We talk to developers about how they make virtual romances click Dating sims have proven to be pretty resilient over…

By Eric Van Allen 19 May 2023
 
Save me Mr. Tako’s sequel looks like a long-lost GBA RPG

Octopi and secrets and drag, oh my! The era that arguably made me the gamer I am today was the…

By CJ Andriessen 17 May 2023
 
We talk with Stranger of Paradise’s director about fashion, Final Fantasy, and My Way

They did it their way Stranger of Paradise was a very different lens into the world of Final Fantasy than we’re…

By Eric Van Allen 16 May 2023
 
New Zelda: Tears of the Kingdom interview teases a link to series’ past

Break out your timelines The newest Legend of Zelda tale is days away, and given the trailers we’ve seen so far, there…

By Eric Van Allen 9 May 2023
 
World-building with Scythe Dev Team’s Jon of the Shred

I wish there was a hole I could just crawl into and die One of the titles that had the…

By Zoey Handley 26 April 2023
 
Talking survival city builders with Stray Fawn Studios and Team Kerzoven

From the ground up While SimCity happened way back in 1989, the city builder genre is in a sort of…

By Zoey Handley 3 April 2023
 
Talking preservation and Assault Suit Valken with Masanori Yagi from M2

Polishing up an old mecha With the impending release of Rainmaker Productions’ port of Assault Suit Valken: Declassified, I got…

By Zoey Handley 23 March 2023
 

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Latest Features

The Pokémon Company issues statement on ‘another company’s game’, a.k.a. Palworld

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Palworld mixes monster catching, guns, and survival, and it mostly works

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